There is vertical judder being caused by bad field matching, and - at least from the clip you gave - given there is no visible interlacing in the fields, you are probably better off deinterlacing outside of Topaz first.Īs an example, this is your clip, processed to remove as much of that crappy interlacing and vertical judder as I can without spending a lot of time on it (and the entire file in case there is issues) with a general upscale and IVTC to 23.976. I see no way that this clip could be imported into Topaz and have the output be good without attempting to correct the input source first. Having said that, just from the clip you gave, its not obvious if the clip contains different framerates as it appears to be hard telecined (or similar) with a very rough interlacing. Its also one of the causes of Topaz Interlaced models not working properly, because these models don’t handle it well - and they probably won’t ever. Its also why VFR content is a pain the butt to make properly progressive. Thanks in advance for your feedback!ĭuplication in cartoons is generally because a lot of animated content has variable frame rates - most typically slow - meaning trying to squash it into a a set framerate often means having to add missing frames to extend it. Please take a look at the Video Roadmap Update for more context on what we’re focusing on right now.
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